Once the basic Perplexus skills have been mastered – and you’ve completed the challenge a few times, you’ll potentially be ready to start competing against others.
All the challenges start with players having their Perplexus balls at the same point in the puzzle – and the four variations shown below can either be played in Casual or Hard-Core modes. To explain –
- CASUAL MODE: Simply get to the goal first, regardless of how many times you fall off and restart. This version allows restarts, and is a satisfying method of play because even a novice can beat a seasoned player. Slow and steady may win this race, but an accurate and speedy player can still take chances, spicing up the competition.
- HARD-CORE MODE: Restarts are not allowed. If you fall off, by default the player still on the track wins! Everyone playing must be quite careful. But remember, a seasoned player can tell where another player is just by the sound of the ball, tensing up the competition a bit.
The challenges listed below can obviously be changed depended on the skill of the players involved – and to give you an idea of where this can be taken to, we recently were contacted by a French player who warms up by doing from 1 to 26 backwards. Try it – there’s a move there that none of us can get.
- Variation 1: Head-To-Head Speed Game, 1-26 – The beginner’s round. Fun, fast, and friendly. This play variation can take a while in Casual mode.
- Variation 2: Head-To-Head Speed Game, 26-59 – Tough
- Variation 3: Head-To-Head Speed Game, 59-100 – Tougher
- Variation 4: Head-To-Head Speed Game, 1-100 – This game is toughest when played in Casual mode, simply because it may take dozens of minutes to complete. The Hard-Core version is quicker and not as relentless since the winner may not actually need to reach 100.
Please let us know any other variations you come up with by emailing firstname.lastname@example.org. These basic challenge options come courtesy of Michael McGinnis – the original inventor of the Perplexus.